Hi!

This is a conversion of Taddeus' "On the Rocks!" to work with
normal mapping in OpenMW. I haven't really done anything to 
these except that I removed the "NiTextureEffect" block, 
the "*_refl*.dds", the "*_ao_*.dds" and the "*_nrm.dds" texture 
blocks in each *.nif-file.

On the Rocks! is most famously used in the popular mod compilation
"Morrowind Overhaul: Graphics and Sounds", also known as MGSO. You
can therefore use this as a patch to make MGSO look better for OpenMW.

When I was almost finished, I realized that the baked fake ambient 
occlusion textures actually do work in OpenMW, so I didn't have to 
remove them from the model. Doing this is a ton of manual work, so 
I didn't want to start all over again at this moment. Maybe I will 
make a new version in the future.

Until then, enjoy.